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- Doug here,
-
- > Sounds good to me - how about making it rotate, like in AVP?
-
- > One of the last versions of Atari-DVIEW did that and it looked pretty neat.
- > Unfortunately, quite a few calculations are needed, but perhaps we could
- > steal some time from the DSP for that?
-
- I think there is enough space in the DSP for a realtime rotated map if it
- is needed, but if the map is going to be a separate 'mode' then you can
- chuck all the current DSP stuff out and replace it with othe code until
- the map is turned off. It's real easy to get the Doom core back into the
- DSP afterwards.
-
- > > Other things ?
- >
- > Anti-aliased lines? Nahh - maybe on a 66Mhz processor. :)
-
- > Hmm, I wonder how much extra time a simple version of that would need...
-
- If it's a separate screen then no problem - but an overlaid anti-aliased
- map could be a bit tricky.
-
- Doug.
-
-